czterew.blogg.se

Modo 801 boolean
Modo 801 boolean






This allows you to control character lines or define cut lines or seams. When sculpting, a large amount of control can be achieved by utilizing masks, or by constraining your brush to a 2D or 3D curve. These allow you to paint a vast amount of detail into a shape without having to worry about some of the more technical aspects of polygonal modeling. For example, if you wish to more freely experiment with a shape you can utilize MODO’s sculpting tools. One of the most interesting things about modeling in MODO is that there are a number of directions you can take resulting in vastly differing workflows. This means that by using sketches as a guide, three dimensional volumes can be quickly created and then intuitively deformed with a range of organic editing tools such as falloffs. Due to the nature of this surface, the ability to edit it is not constrained by how it is constructed, therefore allowing edits to be made locally with little or no impact on the rest of the model. Objects are created by constructing surfaces made up of flat polygon faces, and then these faces can be subdivided on the fly to smooth them. MODO is a polygon and subdivision surface modeler. To understand how MODO fits, you need to understand how MODO works as a modeling and rendering application, and also how the data it produces can be utilized. In combination with its CAD Loader and Exporter, it can sit comfortably alongside the more traditional engineering based CAD applications in your pipeline. MODO is the ideal tool for the modeling and rapid visualization of design concepts. He broke it down for us, providing useful screenshots along the way.

#Modo 801 boolean how to

Editor's Note: We asked Andy Brown, the Training Manager for MODO at The Foundry, to describe, step by step, how to best include MODO in a product design workflow.






Modo 801 boolean